To start off, I feel I have a confession to make; I have never found a car
combat game that I really liked...until now! Luxoflux really hits the mark
with Vigilante 8: Second Offense (V8:SO from here on), the newest addition to
the growing library of vehicular destruction titles. They really prove, as
one of their new tag lines states when you start off the game, "The second
time around is a charm."
The game begins with a nice FMV that clues us in to the story: Convoy and
Houston, old enemies from the last game, have grown close to each other and
plan to wed. But years in the future, Clyde a member of the coyote gang, has
stolen a time machine in order to go back to 1977 and make sure that his
company will be the major supplier for oil in the U.S. by destroying the
Alaskan pipeline and the Vigilantes. The overall and individual character
stories are enjoyable, not just mindless filler to read while we wait for the
next stage to load; something that Luxoflux should be applauded for.
In the game itself you start off by choosing one or two players and whether
you wish to play Quest, Arcade, or change your options. In Quest mode you
follow the story line of your character through eight different locations in
the U.S., trying to complete 3 objectives per stage. Most of the time these
objectives include finding items, protecting or destroying buildings, and
wrecking all of the other characters on a stage. Some of the more difficult
tasks that drive up the level of fun include, finding bombs placed around an
oil refinery and chucking them into the sea, or destroying a moving train in
order to get its precious cargo of crisp cash. The best option in quest
mode is that you are able to complete it cooperatively with a friend via
split-screen; making the job of completing all of the objectives a bit easier
and a lot more interesting. Quest mode is also where you can unlock the 9
secret characters, and since you need to complete all of the objectives in
all of the stages to do so it adds plenty of replay value.
Arcade mode on the other hand is all about destruction. You simply pick a
character, your stage, and what enemies you wish to go against. To spice
things up Luxoflux implemented an upgrade system wherein you trash cars to
get their precious upgrade points. You can receive points to upgrade such
categories as top speed, armor, and avoidance (power to avoid lock-on weapon
attacks). If you trash enough cars and collect enough points, your car will
change into a finely tuned wrecking machine; playing a lot of arcade mode has
its advantages.
And speaking of advantages, the games special items and weapons make V8: SO a
real treat. The games standard weapons include such items as a flame thrower,
land mines, homing missiles, and much more. On the defensive side you can
collect temporary shields and wrenches that will fix a small amount of damage
to your car. But the real gem is all of the terrain upgrades that can turn
your car into a ski mobile, motor boat, or a hovering UFO! Depending on the
terrain, these items can severely help your speed and control of your vehicle.
For example, the UFO enhancement makes it easier to avoid rough terrain, but
it also means you need lock-on weapons since you are 5 feet above everyone
else and can't hit them with your standard artillery. Lastly, each character
has a powerful, special weapon that is specific to him/her. These weapons are
usually scarce compared to the rest because of their damage and can range
from a hood-mounted laser to a load of homing fireworks!
The stages in V8:SO are large and incredibly well rendered for the
Playstation. Some of the locations include a Louisiana swamp complete with an
angry alligator, and as an Olympic tribute there is a stage in Utah that
features winter game events for you to complete in order to receive special
weapons and power-ups. All of the stages are highly interactive with plenty
of objects to destroy and secrets to find.
I am also very happy to tell you that Luxoflux really wanted a great
experience and went out of their way to give you fantastic music. Every
character has their theme music from a light country tune to incredible
techno. You can even set what you want to hear at any time during a stage as
well as setting the music on repeat or random. This was one option I loved
to abuse.
One of the few problems I had with this game was collision detection. I
found that when I ran into one of the invisible boundaries for a stage I
would sometimes be thrown like a rag doll in the opposite direction,
sometimes hitting another object and bouncing back.
This mini game of pinball became highly annoying as well as damaging to my
vehicle. I also had times were I would simply phase through a car or
building; this would rarely happen but when it did I was incredibly annoyed.
I must admit that these faults were mostly car and stage specific, you won't
have this problem with everyone or every stage.
And as usual with Playstation games a limitation of its power reared its
head, you can't play a four player death match like you can in the Dreamcast
version, only two players at a time.
Overall, V8:SO is one of the better titles that I have played all year, it is
a very addictive game that leads to a lot of fun. If you liked the first
Vigilante 8 and the Twisted Metal series you will fall in love Vigilante 8:
Second Offense. With great tunes, a nice story, plenty of action, and oodles
of replay value, you'll want to come back for more.
-- Jeff Keely