You'd be forgiven for thinking that this is a blatant rip-off of Nintendo's
Super Mario Kart, because that's essentially what it is. Brought to you by
European developer, Funcom, Speed Freaks is a go-kart racing game where your
primary objective of coming first is supplemented by an ability to pick up
speed boosts and weapons with which to blast away your fellow competitors.
And what does this title do to distinguish itself from other established
franchises in the industry? Well, not much, actually.
The only thing that really stands out about Speed Freaks is the graphical
designs. On one hand, the character designs detract from the
family-oriented happiness of (usually) Nintendo games and aims for a more
neurotic Penelope Pitstop kind of look. That is, if you managed to scone
another competitor on the head with a projectile weapon, your character will
snicker, give off an evil laugh, pump his or her fist in the air, and
continue on about his or her merry way. On the other hand, this reviewer is
still at somewhat of a loss with the European obsession with cartoon
characters that are only composed of a head, hands, and feet. Where on earth
is the body?! Sure, there's only Rayman and Tonic Trouble as the only other
evidence of this disturbing trend, but in Speed Freaks, the characters
aren't even sitting in karts! They're just holding on to a steering wheel
with 4 wheels at their feet and rear end!
Design silliness aside, the remainder of Speed Freaks' aesthetics is
perfectly suited to its target audience. The graphics are bright, eclectic,
and smooth; and with the use of a multitap, you'll still get a decent
framerate with 4-player split screen action. Aurally, the music is bright
and chirpy, and the sound effects, whilst not the most imaginative in the
world, do the job quite adequately.
In terms of gameplay, Speed Freaks actually takes a little getting used to.
For the most part, you have the ability to stockpile your weapons and fire
them off with a designated button. There's also a little turbo meter that
you can activate with a shoulder button. You can replenish this speed meter
by collecting the little tokens scattered throughout each track. The only
truly complicated part is the steering. Pressing the D-pad from side to side
doesn't actually cause your wheels to rotate, but rather it causes the
entire kart to rotate at its geometric center. Knowing this well in advance
of playing the game will save you a lot of steering frustration hassles.
The only thing that really saves Speed Freaks from disappearing quickly into
the PlayStation's sea of mediocre games is, as alluded to previously, the
simultaneous split screen 4-player mode. Aside from that, it offers nothing
that hasn't already been done before; and if it's the 4-player brand of
gameplay you're looking for, chances are that you've already bought yourself
a Nintendo 64 for precisely that purpose. If Speed Freaks came out a year or
two ago, it would've been fantastic. But now, it's just too little, too
late.
-- Kevin Cheung