"You get what you pay for" certainly comes to mind when I think of the current lineup of budget priced PC titles. The latest of these is not a hunting sim, nor another of those Extreme games. It is a cross country motorcycle racing game by the name of Harley Davidson- Race Across America. While I believe the concept is an interesting one, the overall excecution leaves something to be desired.
Harley Davidson- RAA features most of your obligatory play modes and options. The Tour Mode, however, is the real heart of the game. You choose a Harley, a character, and a starting point and off you go. As you travel along the unrealistic looking angular highway, you must work your way from state to state all while paying close attention to your gas gauge and race position. The ultimate goal, obviously, is to reach the other side of the United States while in first place. You earn cash depending on your race position, and after each state, you have the opportunity to tune and upgrade your bike. Unfortunately, upgrading your Harley doesn't seem to do much good as far as control is concerned.
The control scheme is rather simplistic, and the game really has nothing in the way of realistic or accurate physics. In fact, I don't even know if Harley Davidson- RAA has any physics at all (if that were possible). The game plays the same regardless of the input device you are using. Keyboard, gamepad, joystick, it's all the same. The steering feels entirly digital, and when you press to the left or right, your bike just jerks towards that direction. Even when using the best handling hog, it still becomes a chore to keep on the road and avoid oncoming traffic. If you prefer not to steer much, you can literally drive right into an oncoming truck without so much as a collision. Your rider will never fall off, and your bike will barely slow down.
Picture a game with drab, over-filtered textures that pushes around less geometry than the original flat shaded Interstate '76, and that's pretty much what you have. The motorcycles themselves have just about enough polygons to allow them to resemble Harleys, though the same cannot be said for the rest of the vehicles. Despite the textures, the cars and trucks that populate the highways look a lot like shoeboxes with wheels. I could forgive the lack of detail if the tradeoff were a higher framerate. Even on a Celeron 400 w/Voodoo3 running in 640x480 at medium detail, the framerate was barely hitting 25fps, which is unacceptable.
The music and sound effects are pretty much stanard fare. The Harleys sound like they should, though there really is not much in the way of sound effects beyond the engine noise. The music tracks are all pretty much all generic guitar rock, though none of it I would consider horrible.
To be fair, Harley Davidson- Race Across America is at least a notch better than most of the other budget PC titles out there. With a little more work, it may have even passed as a decent regular priced title. But in the end, like I said earlier, you get what you pay for. The game feels cheap, and well, that's because it is cheap. If the game sounds like it may even remotely interest you, then it may be worth your $19. But chances are,
-- Greg Sewart