Reviewer: Craig Majaski

DEVELOPER
Hudson

PUBLISHER
Nintendo

AVAILABLE
Now

MEDIUM
Cartridge

PLAYERS
Four


veryone knows how much fun Bomberman is, especially when played with a bunch of friends. It's appeared on nearly every video game system to date, and now it has made its way onto the N64. One would think the N64 would be the perfect system for a Bomberman game since the system has 4 controller ports built in. What's ironic about Bomberman 64 is that the one player mode is actually more exciting than the rest of the game.

Bomberman, for those of you unfamiliar with the series, has always been an extremely simple game to play. You move around the screen with the control stick and lay bombs, which can destroy certain blocks and do damage to enemies. There are a few power-ups you can obtain to help you along on your journey. Flame icons will extend the range of your bomb's blast and bomb icons will allow you to lay more bombs at once. On some levels you will find the timer, which allows you to lay bombs and then explode them at a touch of a button. In past games you had to find power-ups to kick and pick up the bombs, but in Bomberman 64 these techniques are given. While holding the bomb you can pump it up into a super-sized bomb that not only is much stronger, but also has a bigger range. The one player mode has a story, which makes absolutely no difference to the actual game so you'll probably forget about it ten minutes into the game. There are 4 basic worlds to explore, each consisting of several stages. Your goal in most of the levels is to reclaim the diamond that has been stolen and to free each world from some evil dude.

This area seems more traditional...

As in past games, you play the game in a ¾ overhead view. Staying true to current trends, Hudson Soft has made Bomberman 64 somewhat of a 3D adventure. At first glance it looks very similar to Mario 64, except your view is always above your character. All of the characters in the game are extraordinarily cute and look quite good for being polygons. Pressing one of the four "C" buttons can rotate the view. It's necessary to become accustomed to changing views since the 3D objects often block the action. While the graphics do look good overall, I can't help but think the game would have played better if it had remained true to its roots. The 3D terrain doesn't add anything to the game. Instead the player is forced to play around with views while trying to kill the enemies. A game that was once so simple to learn and fun to play has suddenly become somewhat tedious due to the 3D limitations. This title would have fared better if Bomberman 64 had retained its 2D graphics and used the N64's hi-res mode to add a little graphical excellence to the game.

The 3D engine seems to hinder more than help.

While the one-player mode is somewhat fun to play, the multiplayer mode is an absolute letdown. There are several reasons why this game doesn't live up to its reputation. First of all is the complete lack of innovative multiplayer stages. Gone are the fun levels that we're all so fond of. No more conveyor belts or pipes or warp zones to use. All of the stages have the same boring feeling to them. Then there's the lack of power-ups. It used to be you had to break blocks to gain some really cool firepower. In previous games you started off with the ability to only lay one bomb at a time, and the flame was really short. Each player was segregated from one another so it took a few seconds of blowing up blocks before you even had a chance at nuking the other guy. In Bomberman 64 there's practically no blocks on any of the stages, and you can lay quite a few bombs right from the get-go. If you kick a bomb and hit an opponent, it renders them dizzy for a few seconds. Instead of strategically placing bombs to kill the other guys, the battles usually end up turning into a kicking festival. Even the diseases that were so prominent (and fun) in past games are watered down in this latest incarnation. It seems as if Hudson Soft went and sucked out all of the fun qualities that were present in previous games when making the multiplayer mode in Bomberman 64.

Taken strictly as a one-player game, Bomberman 64 is worth at least a rental. There's plenty of adventure to be found, and some of the levels are truly a joy to play. These games are known for their multiplayer modes, however, and I have a feeling that most people will be buying this game solely on reputation. These same people are bound to be extremely disappointed. I can only recommend sticking with the SNES and Saturn versions of Bomberman for the time being. One can only hope that the upcoming PlayStation sequel will live up to the high standards gamers have come to expect from this series.

-- Craig Majaski

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