Author
Roberto Garcia-Lago

Date
4/5/2006

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Page 8  GDC 2006
Roberto retuns from the Game Developers Conference with a number of photos and details on a few of the more interesting sessions.

Postmortem: The Emotional Character Control of Shadow of the Colossus
Hajime Sugiyama, lead programmer for SotC, and a few members from his team held a panel discussion detailing the emotional impact and landscape from the game. The panel touched on a variety of topics such as character movement, art development, and the collision system.

Click Here for more official information about this session.


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