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I've been a Lemmings fan for quite some time. However, unlike most long-time fans of the series, the first game I played was the SNES version and not the PC, Amiga or Atari ST originals. Needless to say, I was pretty excited when a PSP version was announced to coincide with the puzzler series' 15th anniversary. Since Psygnosis no longer exists in its entirety (they were absorbed into parts of Sony Computer Entertainment Europe years ago), Team 17 of Worms fame, has taken over the development duties for the series. Thankfully they knew not to mess with the game's classic puzzle formula. The PSP version is classic Lemmings through and through, but with a few visual enhancements and minor alterations here and there. The levels begin with a close-up view of the 3d landscape, which then zooms and scans outwards to show off a proper view of level. The foreground is still comprised of high resolution 2d art, as before, but the animated backgrounds are rendered with polygons. The game looks extremely sharp on the PSP's screen and the wide-screen perspective works amazingly well with the generally horizontal layout of the levels. The Lemmings themselves are as cute as ever, easy to see and nicely animated.
The game wouldn't be complete with out the classic and familiar "oh no!" and "lets go!" voices of the Lemmings, and the various sound effects trigged by traps or abilities. For me, the musical score was a huge part of the original Lemmings' appeal, and for whatever reason, it is different in the PSP version. The title screen tune is sorta the same, but the rest is completely new. What they've included is high quality, orchestrated and actually catchy enough to have me humming it when not playing the game, but I still miss the original compositions. The control scheme actually works really well with the game. The analog stick pans & scans around the level, the d-pad is used to move your cursor, and the L and R triggers are used to cycle among the various actions. New to the PSP version is the ability to zoom in on any part of the level with the Triangle button, and fast-forward the action (a very convenient feature) by holding the Circle button. Being someone who primarily used a SNES gamepad to play the original, I had no problem with the layout or controls at all. After remembering the solutions to a number of the levels, zipping through even some of the more advanced ones was not a problem. Lemmings for the PSP contains 130 of the original levels, plus about 20 all-new levels. The coolest new feature though is the ability to create your very own levels using a level editor and upload/download them to/from the internet directly from within the game. The editor is pretty full-featured, but actually designing and laying out a level takes a good amount of time. The game also offers Wi-Fi Game Sharing, which allows you to wirelessly send along a demo of the game to a friend's PSP. The only major issue I have with the game is the price. A MSRP of $39.99 is a bit too steep for an enhanced port of a 15-year-old game, as fun, nostalgic or portable as it may be. If the game was more of a Lemmings Collection or Anthology, it would absolutely be worth it. Also, where's the awesome Vs. 2-player battle mode? A Game Sharing-enabled 2-player mode would have been a worthwhile addition for sure. Overall, Lemmings for the PSP is it still one of the best puzzlers of the sort around, and will keep even Lemmings fans busy for quite a while.  | Plenty of portable Lemmings action |  | Some nicely redone visuals and animations |  | The price is too high |  | Not enough extras |  | Why mess with the awesome original soundtrack? |
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