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Star Wars: Lethal Alliance bridges a small part of the gap between Episode III and Episode IV by detailing a bit of the mission the Rebel Alliance undertook to acquire the Death Star plans. Part of this game ties into the Jedi Knight series, but the main character, a Twi'lek named Rianna Saren, is completely new to the franchise. Rianna is a more of a Han Solo than Luke Skywalker, she doesn't wield a lightsaber, has no attunement to the force, and has a bit of a mean streak to her. Instead, her weapon of choice is a standard blaster, and eventually the droid Z-58-0, or "Zeeo", who you meet up with early on. The combined abilities of Rianna and Zeeo make up the core gameplay element of Lethal Alliance, but unfortunately the game suffers from some incredibly repetitive gameplay, boring level design, and an overall drab appearance.
Rianna herself is pretty limited in what she can do, there's no jump button, no dodges, and just simple run and gunplay from the get go. The game incorporates a lazy auto aim feature that allows you to hammer away at the B button without pause, knowing that every hit will find a mark, and as soon as one Stormtrooper or Bith lies dead, the auto aim will instantly pick the next target for you. Using Zeeo as a weapon or tool gives you the ability to change things up a bit, but there's really no need to do it, it becomes evident that is a lot simpler to just run in and blast away than it is to try and show off a bit with what Zeeo can do. The best part of this game comes from the single Zeeo bits, especially the small puzzles that you have to solve here and there. All of this makes use of the DS touch screen, and it provides a somewhat fun alternative to the boring gameplay that surrounds it. The developers do an alright job of using a 3-D modeling system, but while Rianna and Zeeo look pretty nice over all, most of the enemies (the majority of which are Stormtroopers) are blocky and bland, and the environments become really repetitive, something that you'll notice a lot of later on. The level design doesn't help either, all levels are pretty confined and to the point, there's no room for different paths here. The sound is pretty much what you'd expect from any Star Wars title, Liberal use of the classic themes we're all familiar with, and the accompanying sound effects that we've all heard a billion times. Nothing stands out as particularly grating or exceptional here. Overall I'd have to mark this down as one of the more disappointing titles in the Star Wars franchise. The story is a bit bland and uninteresting (really, Jedi Knight did it so much better), and while the inclusion of new characters is a nice change, it'd be better to see them come to life in a more entertaining fashion than Lethal Alliance offers.
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