Previewer
Paul Bryant

Updated
11/11/2004

Preview Data
Platform: Xbox
Release: November 30th, 2004
Publisher: Ubisoft
Developer: Xbox - Red Storm; PS2 - Ubisoft Shanghai
Medium: (n/a)
Players: Multi
Online: (n/a)
Also on: (n/a)
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 Ghost Recon 2
Some more brand new screens of the Xbox version of the next Tom Clancy's game.
 Latest Media More Media (69) 

Screens Updated: 11/11/2004

Some more brand new screens of the Xbox version of the next Tom Clancy's game.


Screens & Info Updated: 11/1/2004

Ubi sent over some new screens of GR2, including the chaos of near-future war and the latest in military gear.


Screens & Info Updated: 10/13/2004

In the Lone Wolf mode of Tom Clancy’s Ghost Recon 2, the protagonist, Captain Scott Mitchell, dons gear similar to the equipment being developed for the Future Force Warrior program (the advanced infantry combat system being developed by the Natick Soldier Center for the US Army), and moves in to complete objectives solo. Future Force Warrior combines the latest in battlefield technology into one light, mobile, and lethal package, allowing a single soldier to have more firepower than ever before.

Aided by increased UAV intel, dial-in range airburst grenades, a gun camera, and precision air strikes, the player focuses the firepower of an entire infantry squad into one soldier. While there is an immense amount of destructive power at the player’s fingertips, the gameplay is still balanced, and requires the use of tactics and lots of thinking to complete the objectives. Utilizing the gear correctly makes the player a formidable force, but running in blindly will still get you killed.

Because it is set in the near future, the Ghost Recon series is known for its cutting edge military gameplay, and to keep the franchise on the top of its game, we felt it was important to model the latest innovations in infantry combat. Playing Ghost Recon 2, you will have a chance to experience the type of equipment the military is planning to deploy into the field in the near future, allowing you to dominate the modern battlefield and experience new weapons today.

The Future Force Warrior system makes every soldier a node of combat, allowing them to use lightweight, efficient gear and to amass overwhelming firepower on the enemy, while providing unprecedented situational awareness and personal protection. The system uses all of the latest polymer gear, which is lightweight, comfortable, and has a lot of really cool features that soldiers have been asking for, including seemingly simply things like a built-in float capability to keep wearers afloat if they fall in deep water.

All of the elements of the Lone Wolf gear, including the range-locked airburst grenades, gun camera to fire from behind cover, and the ability to call in air strikes, are all based on real life technology, a lot of which is being prototyped even today.

During the Lone Wolf missions, you go it alone, but one of your most powerful weapons is the ability to call in air strikes. A pair of F-35 Joint Strike Fighters are on station, waiting to put heavy ordnance on targets that you designate. However, once you call in a strike, you have to wait for the fighters to circle around for another run, so you have to time the strikes right.

The types of Lone Wolf missions range in environments, from urban, to woodland, to a rocky quarry (plus, you can unlock normal missions to go back and play in Lone Wolf mode). Of course, Lone Wolf will be a major element in multiplayer. We even have a special multiplayer mode, called “Seek and Destroy”. This pits every player on the server against each other, with one player as the Target. The Target is armed with the Lone Wolf weapon, and everyone else has normal weapons. This may sound unbalanced, but everyone knows where the Target is, and their goal is to take him or her out. We also have some really fun and beautifully built multiplayer maps that were specifically designed to take advantage of the Lone Wolf weapons.


Screens & Info Updated: 9/21/2004

Ubi sent over another selection of the Xbox and PlayStation 2 versions of Ghost Recon 2.

These are actually 2 totally different games, as detailed below, and they take place 4 years apart (PS2 in 2007 acts as a prequel to Xbox in 2011).


Screens & Info Updated: 8/31/2004

Ubisoft today announced that it will actually release two different versions of Tom Clancy’s Ghost Recon 2 for Holiday 2004 – one for the Xbox and one for the PlayStation 2 (see pics 14 - 17 for the new PS2 shots). The PC version is now scheduled to launch in early 2005.

Tom Clancy’s Ghost Recon 2 for PlayStation 2 will be a completely different game from the Xbox version, and the first title in the Tom Clancy franchise built exclusively from the ground up for PlayStation 2. Ubisoft’s Shanghai studio (creators of Tom Clancy’s Splinter Cell for PlayStation 2) is developing the PlayStation 2 game, while its Red Storm Entertainment development studio continues to focus on the Xbox and PC versions. Ghost Recon 2 for PlayStation 2 occurs four years before – and acts as a prequel to – the Xbox version. The game will be built on the Unreal engine (as opposed to the proprietary Ghost Recon engine used by Red Storm Entertainment) and will also use Havok physics, a rarity in PlayStation 2 games. Ghost Recon 2 for PlayStation 2 will also feature completely unique special effects, cinematic sequences, supporting characters, and online modes.

“Ghost Recon enjoys some of the most dedicated fans in the industry, and we’re showing them some love – and challenging ourselves – by developing two totally different games for Xbox and PlayStation 2 this year,” said Tony Kee, vice president of marketing for Ubisoft’s North American division. “Whatever the platform, Ghost Recon 2’s single-player missions will immerse players in the war of tomorrow, and, like the original Ghost Recon’s award-winning multiplayer levels, the online portion will be second to none. PlayStation 2 gamers have extra cause to celebrate, as Ghost Recon 2 will be the only big military shooter for PlayStation 2 this year.”


In the wake of one of North Korea's worst famines, an insidious North Korean general influences the government to secretly divert humanitarian aid to beef up its army, slowly gaining power in the process.

Fearful that North Korea is amassing huge quantities of military weapons, the new Chinese regime eliminates arms sales to North Korea. In response, the North Korean government initiates secret overtures to Russia, who strikes a quiet alliance. In the midst of another North Korean famine, food riots begin rocking the countryside, and the rogue North Korean general assumes complete control of the army. Blaming China for the famine, he begins charging north to seize Chinese territory with tacit support from its new Russian ally.

China moves to respond, but limits the level of escalation, fearing open conflict with Russia and a possible nuclear exchange. Instead, China officially agrees to a multinational force to safeguard the China-North Korean border. Unofficially, the Ghosts and other special forces go in. Their mission: cripple the North Korean threat and depose the rogue general.

Features:

  • Complete Immersion in the War of Tomorrow: Feel the chaos of total war with intense battle sequences, countless enemies, and a gritty story that only Tom Clancy can deliver. Players will utilize the most high-tech, advanced weapons and gadgets to defeat the smartest, deadliest AI yet in this epic struggle.
  • New Graphic and Physics Technology: Real-life East Asian environments are rendered in stunning detail. Plus, Tom Clancy's Ghost Recon 2 features next-generation technology such as dynamic lighting, multi-texturing, and ragdoll physics. The Havok 2 physics engine also provides realistic effects for destructible objects, moving vehicles and spectacular special effects.
  • Lead a Brand-New Team of Special Forces: Interact with and fight alongside new characters to the Tom Clancy's Ghost Recon world - each with his or her own look, personality, and specialization. As the Ghost leader, control your squad via voice commands, hand signals, and a new, easy-to-use interface.
  • All-New Camera Angle Fully Immerses You in the War: Tom Clancy's Ghost Recon 2 unveils a brand-new camera view to the Tom Clancy's Ghost Recon world. The OTS (over-the-shoulder) view allows players to see their characters and weapons, and to watch their characters react to surrounding mortar, gunfire, and airstrikes. Players can also communicate with teammates via hand signals to silently trap enemies.
  • Wage War Online: In keeping with its tradition as a leader in multiplayer and online gameplay, Tom Clancy's Ghost Recon 2 will feature brand-new multiplayer modes.




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