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Screens Updated: 8/14/2007 Another batch of new Xbox 360 shots. And while it has yet to be confirmed by Koei, supposedly a demo of the PS3 version may hit the Euro PS Store later in the week. The 360 demo was unfortunately rather underwhelming, so we are not expecting much out of the PS3 demo.
Screens Updated: 7/30/2007 A batch of new Xbox 360 shots of the oft delayed Unreal Engine 3-powered racer. Screens Updated: 7/2/2007 The long delayed hover racer gets a batch of new Xbox 360 screens to go along with the official release date. Screens Updated: 12/14/2006 Another batch of new PS3 screens of Koei's futuristic hover-racer. Screens Updated: 12/8/2006 Koei's Unreal Engine 3-powered hover racer is still looking slick. Screens Updated: 9/21/2006 New TGS screens added. Looking quite polished now. Screens Updated: 9/15/2006 A brand new set of screens for Koei's destructive Unreal Engine 3-powered PS3 launch title. Screens & Info Updated: 8/10/2006 Weapons Classifications: There are eight different weapons that can be picked up during a race. The weapons in Fatal Inertia concentrate on affecting the actual physical performance of other vehicles in the race, rather than relying on standard conventions such as simple explosions. The player will utilize the weaponry at hand to either hinder the movement of enemy vehicles or to provide themselves with that edge that can take them to the head of the pack. 1. Magnet Magnets are the archetypal weapon of the Fatal Inertia racing circuit. Shoot them towards your rivals and watch as the magnetic properties of the other ships attracts them like a homing beacon. These magnets are oversized, adding weight that adversely affects factors such as speed, handling, balance and drag, making it that much harder for rival pilots to steer their ships. Stick a magnet on the right wing of a vehicle and watch it veer off to the right, stick one on its tail and watch the extra rear-end weight force the nose upwards. Based on real-life physical properties, the magnets will affect the performance of vehicles in exactly the way the player would expect. Most weapons, including the magnets, can either be shot forwards at an enemy or dropped (backwards) to affect enemies trailing close behind. Dropping a weapon at the right time can effectively throw a pursuer off your tail and can be the difference between victory and defeat. 2. Cluster Bomb A cluster bomb is equipped with proximity sensors that detonate when any metal object (including weapons and vehicles) is detected close by. Each cluster bomb is comprised of 10 magnets that fly out towards enemies upon detonation. This storm of magnets, if used properly, can be a devastatingly effective force against other vehicles. As the cluster itself does not have any magnetic properties (they fly in a straight line), the player will have to aim with precision in order to get the bomb close enough to the enemy. The Cluster Bomb can also be dropped on the ground, where it will remain as an obstacle until detonated. Any ship getting too close will trigger the proximity sensor and be hit with a barrage of magnets. 3. Rocket Rockets are essentially magnets with rocket boosters strapped to them. When attached to an enemy vehicle, the booster ignites, exerting a huge force at the point where it’s attached. The hit player must try to compensate to avoid careering into canyon walls or spiraling off a cliff. A twist on the standard weapon drop will allow players to “drop” rockets onto their own tail, providing a sudden and massive burst of speed. 4. Force Shield The Force Shield temporarily protects your ship from all enemy attacks and also deactivates weapons attached to your ships. It also lessens the effect of bumping into objects or walls. All damage suffered by the vehicles during a race will be accurately reflected both visually and in performance, with the ship-control dynamics constantly changing depending on the condition of your ship. For example, clipping a wall too hard (such as when traveling at top speed) may cause a wing to break off outright, forcing you to fly with a reduced horizontal balance for the remainder of the race. Accumulating too much damage will cause the ship to explode, eliminating the driver from the remainder of the race. 5. Smoke Screen Release a dense cloud of smoke from your tail, obscuring vision for those immediately behind. Time it right, such as just before a sharp turn, and send your rivals crashing blindly into the wall! 6. Time Dilator The time dilator slows the speed of time down to a crawl… for everyone except you. Take advantage of the momentary shift of time to blow past other vehicles in front of you. An extremely rare weapon, the time dilator can change the entire flow of a race in one shot, allowing a vehicle trailing far behind to suddenly leap to the front of the pack. Good players will also be able to use the time director to evade enemy fire in mid-air, or to make a slick avoidance maneuver as columns of rock are about to rain down from above. 7. Force Blast The force blast creates a powerful wave of energy immediately behind your own ship, which has a three-pronged effect: - Knock away rivals that are on your tail.
- Provide a momentary burst of speed to your own ship.
- Alter the course of any weapons flying towards you and knock off weapons attached to your ship.
8. EMP (Electro-magnetic Pulse) The EMP sends out a pulse that temporary incapacitates all other electronic devices within the immediate vicinity. - Incapacitate the hovering capabilities of other ships. No longer able to hover, the ships will drop to the earth until their systems come back online.
- The EMP also disengages all weapons (such as magnets) in the vicinity.
Weapon Pads Players can pick up weapons by flying over any of the weapon pads that are scattered throughout the course. Any of the eight weapons will be randomly assigned to the player. Information Updated: 8/10/2006 Ship Classifications: Phoenix Class The Phoenix class ships have evolved into the most balanced performance racers and are capable in all benchmark tests. With engines fitted where the wings would normally be mounted, this model utilizes higher speeds while making some sacrifices in handling and maneuverability. Virtually any part of the ship can be modified, including the full front end and rear, side skirts, the cockpit, wings, as well as various body styling attachments such as spoilers. Aurora Class Aurora class race craft are constructed to offer its drivers maximum speed. Its exotic design is based on jet propelled vehicles that broke terrestrial speed records in the 21st and 22nd centuries. While capable of astonishing top speeds, Aurora class vessels make some sacrifices in acceleration and maneuverability. The body styling of each ship is freely customizable via paint jobs, decals, and other cosmetic enhancements. The Aurora class craft pictured below features a series of custom flame decals, just one example of what you can do with your ship. Mercury Class Mercury class racers are engineered to deliver the fastest acceleration and superior handling. Its design is inspired by 22nd century joint strike fighter aircraft, and as such its tight control, jaw-dropping acceleration and its ability to execute evasive maneuvers is unmatched. However, these features come at a price; Mercury race craft offer a lower top speed than the other classes. Easy to control, the Mercury class vessel is the recommended race craft for new drivers. Titan Class Sheer power and an impressive top speed make any Titan class ship a dangerous contender. The larger payload capacity allow the Titans to pick up twice the normal amount of ammunition from weapon pads, and carry engines that can produce maximum thrust, but the weight of the Titan ships limit its maneuverability. Titan class race craft are best suited to combat and will prove to be a formidable threat in the hands of a veteran driver. Thunder and lighting from the heavens above? No... In fact the gods of racing are smiling proudly at mortal man’s latest foray into danger. In the 22nd century, racing accelerates into another dimension- as gravity-defying race craft tear across the varied landscapes of the world. It’s a supernova of high-speed excitement! Features: - An evolutionary mix of street racing, rally racing, and demolition derby where futuristic machines do battle in pristine natural environments.
- Unconventional weapons that manipulate momentum and inertia add a new dimension of strategy. Weapons are used to create a variety of physics-based effects, and you’ll discover new ways to use them every time you play.
- Explore a brave new world of race venues- remote woodlands, dusty canyons, giant glacial ranges, and other natural regions where the beauty of nature masks the dangers that wait.
- Fully-customizable race craft with an extensive selection of parts and paint jobs.
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