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Screens & Info Updated: 8/2/2005 Enlight today released new explosive screenshots for X³: Reunion the sequel to the award winning 2004 PC space combat/trading game, X2: The Threat. Featuring the ultimate open ended game play experience, backed by an addictive storyline, X³: Reunion will be available on the PC and the Xbox in the Fall of 2005.
Utilizing the 'X3 Reality' engine, the universe has been massively increased, both in terms of size and visual presentation. Over 200 newly designed models, including factories, stations and star ships await the player, across a universe of over 10,000 interactive objects. The Sequel to the award winning X²: The Threat will introduce a new 3D engine as well as a new story, new ships and a new gameplay to greatly increase the variety in the X-universe. The economy of X³: Reunion will be more complex than anything seen in the X-universe before. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates will behave far more realistically. The Technology Extensive development has gone into the X³ engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: REUNION will present players with an ever changing, evolving universe; where a players actions really can shape the future of the universe. The Feature Newcomers will enjoy the additions to the already graphically impressive, almost living X³-Universe, while veterans can expect new construction options and an improved physics model. The Story What happened so far: While the Argon fleet is stretched almost to breaking point by the continuing attacks from Khaak, a new enemy is stalking the X-universe. What links a mysterious ship with the power to disappear, the ruthless Yaki pirates and a machine left by an ancient species? Its time to strap yourself into your cockpit, warm up your laser cannon and get some answers.
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