This batch includes a first look at Nate Diaz, Dan Henderson, Meisha Tate and several others.
Take a look.
UFC roster reveal screens:
EA Sports UFC is still scheduled for a PS4 and Xbox One release sometime in 2014.
Check out the updated bios for the fighters featured in these screens, and head on over to the official site for more details.
Winner of The Ultimate Fighter Season 5, and one half of the fan-favorite Diaz brothers, Nate Diaz made his professional fighting debut in the WEC at the age of 19. With a dominant ground game and top-tier boxing in his arsenal, Diaz not only finished all four of his TUF 5 bouts, but has since gone on to earn nine of his last 13 wins by submission. Most recently showcasing his standup with a Knockout of the Night win over Gray Maynard at The Ultimate Fighter 18 finale, Diaz will be looking repeat his bonus-winning performance the next time he steps back into the Octagon.
A staple in women’s MMA since turning pro in 2007, Miesha “Cupcake” Tate has established herself as one most recognizable female fighters in the game today. Winner of seven of her last 10 bouts, Tate most recently followed up her season as one of the first female coaches in the history of The Ultimate Fighter by going toe-to-toe with her rival Ronda Rousey for the Women’s Bantamweight Belt. Despite the loss, Tate turned in a Fight of the Night performance and grew her fan base in the process.
The WEC’s final Lightweight champion and the UFC’s current Lightweight title-holder, Anthony “Showtime” Pettis brings some flash with him every time he steps into the Octagon. The Milwaukee native possesses a deep bag of tricks that’s helped him emerge as the winner of eight of his last nine bouts. After securing himself a place on MMA’s all-time highlight reel by landing the cage-jumping “Showtime Kick”, Pettis went on to prove his ground game could be just as slick, winning his UFC title with a Submission-of-the-Year-worthy armbar.
The UFC’s first-ever Bantamweight Champion, Dominick Cruz represents one of the division’s most talented fighters, logging only a single loss in his professional career to rival Urijah Faber. An elusive fighter that deploys a mixture of boxing and wrestling inside the Octagon, Cruz also owned the WEC Bantamweight belt prior to becoming a champion in the UFC. Despite never losing his title during competition, Cruz has been plagued by a series of injuries that have kept him sidelined since 2011, eventually causing him to vacate his UFC title. Currently working his way back to 100%, Cruz will be looking to make his return to MMA in the near future.
A true MMA veteran, Josh “The Punk” Thomson’s professional fighting career dates all the way back to 2001. Boasting a well-rounded skillset and strong ground game, Thomson has earned finishes in 14 of his 20 career victories, with eight coming via submission and another six by way of knockout. Making his original Octagon debut back in 2003 at UFC 44, Thomson went on to spend time as the Strikeforce Lightweight Champion before making his return to the UFC in April of 2013 with a Knockout of the Night performance over Nate Diaz.
Arriving in the UFC after an extended run in Strikeforce, Ronaldo “Jacare” Souza has gone three-for-three since stepping into the Octagon, with wins over Chris Camozzi, Yushin Okami and most recently Francis Carmont. A former Strikeforce Middleweight Champion, Jacare’s last loss came in a 2011 title bout against Luke Rockhold. Having already climbed to No. 4 in the UFC’s Middleweight rankings, another strong performance from Souza in his next fight should bring him significantly closer to challenging for the belt.
One of the biggest threats currently throwing down in the UFC’s Heavyweight division, Fabricio Werdum is a true MMA veteran and boasts a professional career that dates all the way back to 2002. Riding a three-fight win streak since returning to the UFC in February of 2012, Werdum has most recently showcased his versatile skill-set with a KO win over Mike Russow followed by a submission victory over Minotauro Nogueira. Werdum ranks among the top five Heavyweights in the UFC.
With a pro career that spans all the way back to 2003, Gegard Mousasi has already put together an impressive record despite only being 28 years of age. A talented finisher, only five of Mousasi’s 34 victories have come by way of decision, earning 19 other wins by knockout and another 10 by submission. After emerging victorious against Ilir Lafiti in his UFC debut in 2013, Mousasi was recently handed one of the few losses of his career by Lyoto Machida. He’ll be looking to bounce back with a win in his next fight and crack the Middleweight Top 10.
A true MMA legend, Dan “Hendo” Henderson, has squared off against the best-of-best in a pro career that dates all the way back to 1997 and is still going strong today. With 14 wins by KO/TKO it’s safe to say that Hendo has some of the heaviest hands in the UFC while also boasting one of the best chins. A fan-favorite who holds winning records in the UFC, PRIDE and Strikeforce, Henderson most recently got himself back into the win column with a Fight of the Night comeback-performance in his rematch with fellow legend, Mauricio “Shogun” Rua.
Owner of one of the most unique nicknames in the UFC today, Ian “Uncle Creepy” McCall has been fighting professionally since 2002. Making his Flyweight debut in 2011, McCall has already faced off against the divisions best, taking on Demetrious Johnson on two separate occasions, as well as Joseph Benavidez. After coming out on the wrong end of two consecutive unanimous decisions, McCall bounced back in style with a Fight of the Night win over Iliarde Santos at UFC 163 in Brazil.
With its first new major sports league partnership in over a decade, EA SPORTS presents EA SPORTS UFC. The next-generation of fighting has been built exclusively for the PlayStation 4 and XBOX ONE by the team behind the critically-acclaimed Fight Night franchise.
Powered by EA SPORTS IGNITE technology, EA SPORTS UFC brings the action, emotion and intensity inside the Octagon to life in ways that were never before possible. The next-generation of True Player Motion not only showcases the diverse, powerful and fluid of attacks of elite mixed martial artists through Precision Movement, Dynamic Striking and Strategic Submission Battles, but also brings the combatants to life with Full Body Deformation and Real-Time Exertion. The simulation of Human Intelligence takes leaps forward with the strategic and adaptive MMAi system and is expressed through the most realistic characters ever created in a sports game.
Feel the Fight – Gameplay Features
Step into the Octagon with the most realistic take on fighting ever achieved. Powered by EA SPORTS IGNITE technology, every fighter, strike, takedown and submission will make you feel the fight.
• MMAi – A mixed martial artist’s mind is as important as his heart. Every licensed fighter in the game will have changing goals and fight plans, based on their real-life tendencies and each fight situation. Stop their Plan A, and they will adapt to Plan B or C. Down on the scorecards, look for the AI to end the fight with a knockout or a submission. A smarter opponent equals a more challenging and unpredictable fight.
• Full Body Deformation – Until now, simulation of physical contact between fighters was limited to bodies that barely made contact with each other; as a result, they looked and behaved like action figures made of plastic rather than elite athletes. The team that revolutionized sports by bringing authentic physics to the Fight Night franchise changes the game again with an all-new, full-body deformation system that moves and displaces the fighter’s flesh in real time. For the first time, the strength of every submission and power of every strike will truly make an impression.
• Real-Time Exertion– A UFC bout is one of the most physically demanding sports on the planet requiring mixed martial artists to give it their all with every movement. Real-Time Exertion brings each moment of that action to life in your gameplay experience. Through real-time vein popping, skin discoloration, muscle flex, as well as signs of fatigue setting in through the course of each round, you will witness the effort it takes to be one of the best fighters in the world.
• Fighter Likeness and Facial Animations– EA SPORTS UFC will set a new bar for character likeness and emotion in gaming. For the first time in an EA SPORTS game, every single licensed athlete in the game has been created from high resolution 3D head and body scans to deliver revolutionary character likeness and authenticity. Powered by EA SPORTS IGNITE, new facial animation technology delivers more expression, emotion and will communicate greater sense of awareness and intelligence in the Octagon.
• Precision Movement– MMA is a sport of inches, where every step counts and every movement matters. Powered by EA SPORTS IGNITE, the Precision Movement locomotion system grounds the fighters, eliminating unrealistic slipping and sliding across the canvas. More realistic physics-driven movement delivers more realistic action as the overall transfer of energy from the ground up delivers more impactful and believable strikes and takedowns.
• Dynamic Striking– A mixed martial artist uses the environment to his advantage and for the first time in a UFC game, you can too. A dynamic environment allows you to pull off jaw-dropping moves using the Octagon, including roundhouse kicks, superman punches and much more. Combine those abilities with the best striking technology in the industry and that one perfect strike could change the fight.
• Strategic Submission Battles– To own the belt, you have to be dominant on your feet and on the mat. EA SPORTS UFC re-invents the ground game to create a battle for position and control that captures the strategy of a submission battle. Like the real sport, in EA SPORTS UFC fighters will work through multiple stages as they work to advance or escape from a fight-ending submission.
• Real Damage– Every fighter knows that one good shot can ruin your day. EA SPORTS UFC introduces a non-linear damage system which can result in big damage coming from a single strike. The system produces a greater variety of cuts and contusions that is true-to-life and has never been possible in a simulation fighting game.