This batch includes a first look at Ronda Rousey, Benson Henderson, Glibert Melendez, and Robbie Lawler and several others.
Take a look.
UFC roster reveal screens:
Check out some updated bios for the fighters featured in these screens, and head on over to the official site for more details.
Arguably one of the biggest stars fighting in the UFC today, “Rowdy” Ronda Rousey has been an unstoppable force in women’s MMA since turning pro in 2011. Rousey holds the distinction of being the UFC’s first Women’s Bantamweight champion, and also stands as the first American woman to claim an Olympic medal in Judo. Known for tapping out opponents with her signature armbar, Rousey recently showcased another side of her game, earning a TKO victory over fellow Olympian, Sara McMann, in just 66 seconds.
Ever since making his way over from the WEC, Benson “Smooth” Henderson has been a staple at the top of the UFC’s Lightweight division. After initially taking the belt from Frankie Edgar in his fourth Octagon appearance, Henderson defended the strap three times against the likes of Edgar, Nate Diaz and Gilbert Melendez before finally losing it to rival Anthony Pettis in 2013. Already back to his winning ways with a victory over Josh Thomson, look for Bendo to work his way back to another title shot before long.
With a skill-set divided down the middle between striking and takedowns, it’s little wonder that 18 of “Ruthless” Robbie Lawler’s 22 career wins have come by way of knockout. Back in the UFC after a stint in Strikeforce, Lawler immediately began working his way back up the Welterweight ladder and into the division’s top tier with three consecutive victories, including wins over Josh Koscheck and Rory MacDonald. The three fight win-streak earned him a bout with Johny Hendricks for the vacated Welterweight title.
Strikeforce’s longtime Lightweight champion, Gilbert Melendez joined the UFC in April of 2013 with a bout against Benson Henderson for the UFC title. Despite snapping a seven fight win-streak with a close split decision loss to Bendo, Melendez remains one of the top fighters to beat in the division. An arsenal of sharp striking skills has earned Melendez 11 career knockouts since turning pro in 2002. Look for Melendez to coach the 20th season of the Ultimate Fighter, opposite Anthony Pettis before the two battle for the belt.
Rapidly making a case for himself as the most dominant Heavyweight to ever step inside the Octagon, “The Baddest Man on the Planet”, Cain Velasquez doesn’t look to be letting go of his title anytime soon. An outstanding wrestler who can also throw leather with best in the world, Velasquez sets himself apart from his opponents thanks to a seemingly bottomless gas tank that allows him to push the pace and overwhelm the opposition far into the championship rounds. Since reclaiming the belt from Junior Dos Santos and avenging the only loss of his career at the end of 2012, Velasquez has been unstoppable in each of his ensuing appearances.
At only 24 years of age, Rory “Ares” MacDonald is already a veteran of eight UFC bouts. Seeming to improve his all-around skill set every time he steps into the Octagon, the hard-hitting Canadian has finished 12 of his 15 victories and continues to ascend the Welterweight ladder. Training at Montreal’s famed Tristar Gym alongside Georges St-Pierre has contributed to MacDonald taking his game to the next level.
Considered by many fans and fighters alike to be the best pure grappler fighting in the UFC today, Demian Maia has been submitting his competition in the Octagon since 2007. A true MMA veteran and consummate Brazilian Jiu Jitsu master, Maia put together an impressive five-fight winning streak upon entering the UFC and most recently a three-fight winning streak since dropping down to Welterweight in July of 2012.
Boasting some of the heaviest hands in the UFC’s hardest-hitting division, Mark “Super Samoan” Hunt has made a career of putting on spectacular fights against the planet’s top Heavyweight talent. After logging highlight reel knockouts of Cheick Kongo and Stefan Struve, Hunt most recently proved again that he’s both one of the most durable and dangerous fighters in the game, dropping jaws around the world with an unforgettable five-round performance against Bigfoot Silva.
Since making his UFC debut in November of 2011, Brad “One Punch” Pickett has consistently proven to fans that win or lose they can expect fireworks whenever he steps into the Octagon. In his six UFC appearances to date, all as a Bantamweight, Pickett has earned five post-fight awards – four for Fight of the Night and one for Knockout of the Night. After putting together a 3-3 record in the UFC, Pickett is slated to make his Flyweight debut with the organization in early 2014.
After going 7-3 over the course of his stint in the WEC, Scott “Young Guns” Jorgensen made his UFC debut in 2011, KOing Ken Stone on The Ultimate Fighter 17 Finale. Possessing a well-rounded game and a knack for pushing the pace inside the Octagon, Jorgensen has gone toe-to-toe with some of best fighters on the planet including Urijah Faber, Dominick Cruz and Renan Barao. Following his sixth UFC bout, Jorgensen dropped down a weight class, making the move from Bantamweight to Flyweight.
A veteran of 25 professional MMA bouts in a career spanning back to 2004, Cub Swanson has been on a roll since the start of 2012. Unorthodox, unpredictable and rapidly establishing himself as a true contender in the Featherweight division, Swanson is currently riding a five-fight win-streak that saw his post wins over Top 10 divisional-talent, Dustin Poirier and Dennis Siver. Four of Swanson’s past five wins have come by way of knockout.
With its first new major sports league partnership in over a decade, EA SPORTS presents EA SPORTS UFC. The next-generation of fighting has been built exclusively for the PlayStation 4 and XBOX ONE by the team behind the critically-acclaimed Fight Night franchise.
Powered by EA SPORTS IGNITE technology, EA SPORTS UFC brings the action, emotion and intensity inside the Octagon to life in ways that were never before possible. The next-generation of True Player Motion not only showcases the diverse, powerful and fluid of attacks of elite mixed martial artists through Precision Movement, Dynamic Striking and Strategic Submission Battles, but also brings the combatants to life with Full Body Deformation and Real-Time Exertion. The simulation of Human Intelligence takes leaps forward with the strategic and adaptive MMAi system and is expressed through the most realistic characters ever created in a sports game.
Feel the Fight – Gameplay Features
Step into the Octagon with the most realistic take on fighting ever achieved. Powered by EA SPORTS IGNITE technology, every fighter, strike, takedown and submission will make you feel the fight.
• MMAi – A mixed martial artist’s mind is as important as his heart. Every licensed fighter in the game will have changing goals and fight plans, based on their real-life tendencies and each fight situation. Stop their Plan A, and they will adapt to Plan B or C. Down on the scorecards, look for the AI to end the fight with a knockout or a submission. A smarter opponent equals a more challenging and unpredictable fight.
• Full Body Deformation – Until now, simulation of physical contact between fighters was limited to bodies that barely made contact with each other; as a result, they looked and behaved like action figures made of plastic rather than elite athletes. The team that revolutionized sports by bringing authentic physics to the Fight Night franchise changes the game again with an all-new, full-body deformation system that moves and displaces the fighter’s flesh in real time. For the first time, the strength of every submission and power of every strike will truly make an impression.
• Real-Time Exertion– A UFC bout is one of the most physically demanding sports on the planet requiring mixed martial artists to give it their all with every movement. Real-Time Exertion brings each moment of that action to life in your gameplay experience. Through real-time vein popping, skin discoloration, muscle flex, as well as signs of fatigue setting in through the course of each round, you will witness the effort it takes to be one of the best fighters in the world.
• Fighter Likeness and Facial Animations– EA SPORTS UFC will set a new bar for character likeness and emotion in gaming. For the first time in an EA SPORTS game, every single licensed athlete in the game has been created from high resolution 3D head and body scans to deliver revolutionary character likeness and authenticity. Powered by EA SPORTS IGNITE, new facial animation technology delivers more expression, emotion and will communicate greater sense of awareness and intelligence in the Octagon.
• Precision Movement– MMA is a sport of inches, where every step counts and every movement matters. Powered by EA SPORTS IGNITE, the Precision Movement locomotion system grounds the fighters, eliminating unrealistic slipping and sliding across the canvas. More realistic physics-driven movement delivers more realistic action as the overall transfer of energy from the ground up delivers more impactful and believable strikes and takedowns.
• Dynamic Striking– A mixed martial artist uses the environment to his advantage and for the first time in a UFC game, you can too. A dynamic environment allows you to pull off jaw-dropping moves using the Octagon, including roundhouse kicks, superman punches and much more. Combine those abilities with the best striking technology in the industry and that one perfect strike could change the fight.
• Strategic Submission Battles– To own the belt, you have to be dominant on your feet and on the mat. EA SPORTS UFC re-invents the ground game to create a battle for position and control that captures the strategy of a submission battle. Like the real sport, in EA SPORTS UFC fighters will work through multiple stages as they work to advance or escape from a fight-ending submission.
• Real Damage– Every fighter knows that one good shot can ruin your day. EA SPORTS UFC introduces a non-linear damage system which can result in big damage coming from a single strike. The system produces a greater variety of cuts and contusions that is true-to-life and has never been possible in a simulation fighting game.