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The Last of Us takes top honors at 2014 Game Developers Choice Awards

gdc_awardsAfter being nominated in several categories, The Last of Us has taken home a trio of awards at last night's big 2014 Game Developers Choice Awards event.

Naughty Dog's award-winning PS3 title picked up yet another Game of the Year honor along with Best Design and Best Narrative awards.

Other big winners included Irrational Games' BioShock Infinite and 3909's Papers, Please.

Read on for the complete list of awards and winners.

The emotionally intense and visceral post-apocalyptic action title, The Last of Us has captured the award for Game of the Year at Tonight's Game Developers Choice Awards ceremony during the Game Developers Conference (GDC) 2014 at the Moscone Center in San Francisco. The game was also honored with Best Design and Best Narrative Awards.

BioShock Infinite, the highly-anticipated follow-up to 2007's landmark narrative-driven first-person title, BioShock, won the awards for Best Audio and Best Visual Art, further cementing its legacy as one of the most acclaimed shooter series ever created.

The inventive indie darling, Papers, Please won the Innovation Award and the honor for Best Downloadable Game in recognition of developer Lucas Pope's compelling gameplay structured around protocols and moral challenges of working as an immigration agent under a dictatorial regime.

Other winners of the night include the development team of The Fullbright Company, creators of the deeply involving and emotionally moving interactive narrative of Gone Home. Nintendo's stalwart, cross-generational hero, Link, earned the award for Best Handheld title for The Legend of Zelda: A Link Between Worlds, marking the fourth win for the Zelda franchise since the inception of the Choice Awards in 2000. The global blockbuster open world title, Grand Theft Auto V, won the award for Best Technology, in recognition for the title's sprawling and vibrant Liberty City environment, massive amount of game content and high visual fidelity. Indie developer Squad scored the inaugural Audience Choice Award for their creative sandbox space flight game, Kerbal Space Program.

The Game Developers Choice Awards, which honor the very best games of the year, was created for and voted on by developers.  Winners are selected by the Game Developers Choice Awards-specific International Choice Awards Network (ICAN), which is an invitation-only group, comprised of over 2,200 leading game creators from all parts of the video game industry.

The Game Developers Choice Awards also recognizes developers who have contributed to the art, science and craft of videogames. This year, the Pioneer Award was given to Riot Games' cofounders Brandon Beck and Marc Merrill, who formed the most player-focused company in the world and created League of Legends, a title that hosts more than 27 million players every day and 67 million players every month.

The Ambassador Award, which recognizes those who help video games "advance to a better place" through advocacy or action, went to media critic Anita Sarkeesian, creator of Feminist Frequency, a video series that explores representations of women in game and pop culture narratives. The series, which ushered in through a massively successful Kickstarter campaign, has brought the topic of gender representation in games and ushered a spirited debate on the portrayals of women in video games.

This year, the Lifetime Achievement award was given onstage to the "Father of the PlayStation," Ken Kutaragi, the man whose engineering prowess and technological foresight was directly responsible for the creation of the PlayStation hardware platform. PlayStation 4 lead architect Mark Cerny presented the award to Kutaragi, bringing two of the most important figured in PlayStation history together on stage.

"There were so many amazing and diverse games this year, ranging from the massive world of Grand Theft Auto V, to the heartbreaking and visceral game The Last of Us, to the thought-provoking Papers, Please. All the GDCA winners and nominees took risks that paid off in brilliant gameplay and unforgettable moments," said Meggan Scavio, General Manager of the Game Developers Conference. "It's an amazing time for gaming, and we're proud to recognize titles with mature narratives and innovative gameplay that are truly pushing the medium forward."

The full list of recipients for the 14th Annual Game Developers Choice Awards are:

Best Downloadable Game
Papers, Please (Lucas Pope)

Best Narrative
The Last of Us (Naughty Dog/Sony)

Best Visual Art
BioShock Infinite (Irrational Games/2K Games)

Ambassador Award
Anita Sarkeesian

Best Technology
Grand Theft Auto V (Rockstar North/Rockstar Games)

Best Game Design
The Last of Us (Naughty Dog/Sony)

Best Handheld/Mobile Game
The Legend of Zelda: A Link Between Worlds (Nintendo EAD/Nintendo)

Best Audio
BioShock Infinite (Irrational Games/2K Games)

Pioneer Award
Brandon Beck and Marc Merrill of Riot Games

Best Debut
The Fullbright Company (Gone Home)

Innovation Award
Papers, Please (Lucas Pope)

Audience Choice Award
Kerbal Space Program (Squad)

Lifetime Achievement Award
Ken Kutaragi

Game of the Year
The Last of Us (Naughty Dog/Sony)

For more information about the 14th Annual Game Developers Choice Awards, please visit the official website athttp://www.gamechoiceawards.com. For information about the 2014 Game Developers Conference, please visit the official website at http://www.gdconf.com.



The Last of Us (Video Game)

Manufacturer: Sony Computer Entertainment
ESRB Rating: Mature
Platform: PlayStation 3
Genre: shooter_action_games

One of the Highest Rated Games of 2013

The Last of Us is a third-person Survival-Action game that utilizes choices in gameplay action to develop the game storyline, as well as the relationship between the two main characters, Joel and Ellie, made exclusively for the PS3 system. The game features a combination of combat, exploration, stealth, and platforming game mechanics. Although Joel and Ellie are both residents of a post-apocalyptic world, they have had different experiences that affect the way they see the world around them, and feel about what they see and do. Joel had a life before the pandemic, while the world of the pandemic is all that Ellie has ever known. As part of Joel's job to smuggle Ellie out of the quarantine zone, players have to make choices in how they deal with enemies, which include, roving gangs of human scavengers not unlike themselves, military elements and infected civilians.

Players also have an opportunity to interact together with elements of the world around them, which helps to build the bond between Joel and Ellie. Resources in the game are scarce, making overwhelming use of firepower unlikely and unwise in conflicts, and resource gathering missions. In addition, most other residents of the ruined world that are encountered are just trying to survive - blurring the line between good guys and bad guys. Finally, game AI react differently depending on the specifics of the player's actions, making choice in gameplay a major consideration.

The Last of Us: Left Behind (Sold Separately)

Also coming soon is The Last of Us: Left Behind DLC where Ellie returns as new light is shed on her relationship with Riley, her best friend from the military boarding school they both grew up in. After inexplicably disappearing for weeks, Riley reemerges in Ellie’s life with a surprising revelation. The two sneak out of their school for the last time, leading to a series of events that will forever change both of their lives.

The Last of Us Signature Series Strategy Guide (Sold Separately)

The guide will point players in the right direction with game-tested strategies and tips and show how to best navigate this dangerous new world cast upon them. It will include a complete walkthrough, illustrated area maps, multiplayer maps and strategies, character bios and more. This resource will reveal all the necessary strategies without spoiling the story or the game!

  • Complete walkthrough
  • Highly detailed single-player and multiplayer maps
  • Expert tactics for every single aspect of multiplayer game play
  • Learn about every and enemy item that Joel and Ellie will face during their travels
List Price:$39.00 USD
New From:$27.49 USD In Stock
Used from:$9.95 USD In Stock